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1 of 1 copy available
1 of 1 copy available
Noodle and Zeek love danger, but when a real adventure comes their way, will they be ready?
Best friends Noodle and Zeek are among the first in line when a new store, Danger Guy, opens in their local mall. It has all the survival gear the boys could dream of, and their excitement is lessened only when they notice two big, angry men yelling at the owner. When Noodle and Zeek wander into a small room on the other side of the store, they’re shut inside. That’s when the two realize they’re in the back of a truck heading out of town.
After a terrifying ride, Noodle and Zeek arrive at an ancient temple full of treasures. There they discover that their kidnappers are the two men from the store, and the boys are not the only ones who have been captured. The Emersons, a famous husband-and-wife explorer team, are there too. It’s up to Noodle and Zeek to rescue the prisoners and save the day—before they’re trapped in the temple forever!
Danger Guys is the 1st book in Danger Guys, but you may enjoy reading the series in any order.
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  • Reviews

    • Publisher's Weekly

      May 2, 1994
      When an ``adventure store'' opens in the neighborhood mall, best friends Noodle and Zeek are among the first to check it out. The shop is ``set up like a jungle outpost. Tents and canteens. Flashlights and climbing ropes. Binoculars and boots.'' Also in evidence are two gruff, suspicious-looking men. After wandering into what appears to be a small room but is actually the back of a truck, the boys are launched on a wild escapade that lands them in a dark cave, where thieves (yes, the bad guys from the store) have abducted a husband-and-wife explorer team and are looting an ancient temple. But--relying on smooth moves and witty verbal exchanges--the resourceful duo manages to outsmart the thieves, rescue the couple and summon the police. Readers will happily overlook the sheer implausibility of it all--or Abbott's good-natured parody of the likes of Indiana Jones films (at one point a huge stone chases the boys through the temple). With its large type and brisk pace, this blithe caper is sure to snare youngsters who, like these heroes, are generally more inclined to search for adventure in the great outdoors than between the covers of a book. Illustrations not seen by PW . Ages 7-10.

Formats

  • OverDrive Read
  • EPUB ebook

Languages

  • English

Levels

  • Lexile® Measure:580
  • Text Difficulty:2-3

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This project was made possible in part by the Institute of Museum and Library Services. Funding for additional materials was made possible by a grant from the New Hampshire Humanities and the National Endowment for the Humanities.